✦ The keeper of the cabinet · Dallas, Texas ↔ Thailand

Hi — I'm Robert Pruitt.

Nearly everything Puzzlewick recommends is something I own, sleeve, mat and play. When a box needs an insert, I print it. Thirty-five years around games, a lifetime at the Magic table, a stake in a card shop in Thailand, and a wife who beats me at Splendor.

Robert Pruitt taking a selfie with his wife Grapes across a Splendor game in progress at a board-game café
Robert and Grapes at a Splendor tournament in Khon Kaen, Thailand. She usually wins.
Plays
Magic: The Gathering since childhood, still in tournaments. 35 years around tabletop games.
Owns
Nearly every product this site recommends — base games with their full expansion runs, collector and booster boxes.
Protects
Every card sleeved. Deck boxes, binders, toploaders and carrying cases in multiples, and a mat on every table.
Builds
Designs are printed on his own machine: box inserts, location trays, deck cases sized to specific games.
Lives
Nine years split between Dallas, Texas and Thailand, with a stake in a game shop out there.
Works
Technical recruiter and AI instructor away from the tabletop.

I've been a gamer my whole life — the kind who reads the rulebook on the drive home, sleeves the deck before the first shuffle, and will absolutely stop a dinner party to make everyone watch a box open in a way it has no business opening. I have played Magic: The Gathering for most of my life and I still play it in tournaments. I keep my decks current with singles the way other people keep a car serviced.

For the last nine years I have lived in two places at once: my home in Dallas, Texas, and Thailand, where I spend about half of every year. Somewhere in there I became a partner in a card game store on the Thai side, which means I see this hobby from the retail counter as well as the kitchen table. The friends and contacts I lean on are spread across Asia, Canada and the United States: shop owners, tournament players and collectors.

My wife, Grapes, is Thai, plays everything I play, and wins most of it. We bring playmats and a travel kit to hotels across Asia, and the photograph at the top of this page is from a Splendor tournament we played together in Khon Kaen. Everything you see here is ours: our tables, our shelves, our work bench, and the cafes and shops we actually sit in. Nothing is borrowed and nothing is generated.

I do not buy a board game. I buy the game and all of its expansions. I sleeve every card, I never play on a bare table, I print the insert when nobody sells a good one, and I own the collector boxes, booster boxes, deck boxes, carrying cases and binders that this site points you toward. That is not a sales pitch. It is who I am, and it is the standard every recommendation here is held to.

How I actually buy, in the order I do it

Every recommendation on this site follows the same sequence I use with my own money, because it is the sequence that stops a good game from becoming a bad experience.

  1. The game itself, in the edition that is actually current. Editions matter more than most listings admit: components change, rules get revised, and the cheap copy is sometimes an older printing that will not match the expansion you buy next.
  2. Protection before anything else. Sleeves in the right size for that game's cards, because a deck-builder shuffled a hundred times per session will show wear long before a worker-placement game will. I keep spares of every size on the shelf; running out mid-sort is exactly how cards get damaged.
  3. Storage that fits this box. A generic organiser is usually worse than the cardboard it replaces. If nobody makes a tray for the box, I measure it and print one, which is why so many of the photographs below are trays and cases rather than games.
  4. The table. A mat, a dice tray, token holders that keep the game state readable from across the table. This is the cheapest upgrade in the hobby and the one people skip.
  5. Expansions, in the order that actually improves play — not in release order and not all at once. Some expansions fix a base game, some only add length. The guides here say which.
  6. Collector and sealed product last, and only when someone genuinely wants it. A booster box is a great purchase for the right person and a waste for everyone else.

That order is why the store shelves on this site lead with protection and storage rather than the most expensive thing available. It is also why a shelf here will sometimes be short: if nothing exists that is genuinely about your game, I would rather show you four honest options than pad it out with a generic black mat.

How I actually play

Twenty-three photographs from our own tables, shelves and work bench. No stock images, no renders, no borrowed press shots. If a caption names a game or a piece of gear, it is because you can see it in the frame.

The table

Where the games actually get played: a tournament in Khon Kaen, hotel rooms across Asia, a mat under every layout, and a wife who takes most of the wins.

Grapes smiling and holding up a Splendor neoprene playmat beside the open Splendor box
The Splendor mat comes to the tournament. Nothing gets played on a bare table.
Grapes mid-turn in Splendor, reaching for a card on a playmat with sleeved cards and gem tokens laid out
Mid-game in Khon Kaen. Sleeved cards, a mat, and a table that means it.
A Splendor playmat on a hotel table holding Here to Slay with two expansion boxes, The Grimwood, Zombie Kittens and the Splendor decks
The hotel kit, laid out on a Splendor playmat: Here to Slay with two expansions, The Grimwood, Zombie Kittens and the Splendor decks with their tokens. This exact spread has been set up in hotel rooms across Asia.
A Splendor box open on its playmat with the insert holding upright stacks of gem tokens, card decks banded together and a cloth bag in the lid
Splendor packed down on its own mat at the end of a session: tokens upright in the printed insert, decks banded, cloth bag in the lid. Ten seconds to set up next time.

The shelf

Every game with its expansions, every card sleeved, every box stored upright like it will be opened again next week. The protection gear is bought in depth, not one of each.

A home shelf stacked with board games including Catan and its Seafarers expansion, Ticket to Ride Europe, 7 Wonders, Everdell, Pandemic, Brass, Splendor and Splendor Duel, Codenames, Jaipur, Sky Team, The Crew and EXIT boxes, above a work bench of deck boxes
One shelf of the collection: Catan with its Seafarers expansion, Ticket to Ride Europe, 7 Wonders and 7 Wonders Duel, Everdell, Pandemic, Brass: Birmingham, Splendor and Splendor Duel, Codenames, Jaipur, Sky Team, The Crew, Werewolf and three EXIT boxes, with Arkham Horror and Harry Potter titles alongside. I do not buy a game. I buy the game and its expansions.
A storage shelf of deck boxes, a Gamegenic box, packs of toploaders, stacks of card sleeves and clear sorting trays
The protection shelf: deck boxes in several sizes, a Gamegenic case, packs of toploaders, sleeves by the hundred and clear sorting trays. Every card I own is sleeved, and I keep spares of each size because running out mid-sort is how cards get damaged.
A large card storage box holding rows of sleeved cards in dividers, beside an acrylic display case
Sleeved and shelved by set, standing upright in a full-size storage box with an acrylic display case beside it. Storage is part of owning a game, not an afterthought.

The bench

The working end of the hobby: inserts, deck cases and trays designed to fit specific boxes and printed here, new products opened here, and campaigns actually played here.

An open zip binder of sleeved Magic: The Gathering cards on a felt mat, with a Creality 3D printer, loose sleeves and booster packs around it
Magic singles in a zip binder on the felt mat, with the Creality printer that makes my inserts right behind it. Loose sleeves and sealed packs to the side. This is the corner where most of the work happens.
A hand holding the two flat-packed deck boxes from a Magic: The Gathering Final Fantasy Starter Kit, with the Sephiroth card in its blister and the play guide on the desk below
A Magic: The Gathering Final Fantasy Starter Kit opened on the bench, exactly the way a reader would open it: the two flat-packed deck boxes out first, the Cloud and Sephiroth cards still in their blister, the play guide underneath.
Inside an Arkham Horror: The Card Game box fitted with a blue 3D-printed card divider insert and sleeved card stacks
Arkham Horror: The Card Game with a divider insert I printed for the box. Eight printed dividers on the left for encounter sets, sleeved player decks standing on the right, so a scenario sets up in a minute instead of ten.
Four 3D-printed deck cases in a row, three white ones faced with investigator card art and one red, in front of a shelf of small-box games
One printed case per investigator, faced with that character’s own card art so the right deck is found by sight. Three white, one red, sitting in front of the small-box shelf.
Two blue 3D-printed open trays resting on top of a purple-lined twin deck box that holds stacks of sleeved cards, beside a compartment bin of sorted tokens, loose sleeves and a dice bag
Two printed trays sitting on the twin deck box they were made for. Inside, sleeved decks with rainbow-edged dividers; alongside, a compartment bin of sorted tokens and a stack of loose sleeves waiting for the next box.
A Splendor box beside a black 3D-printed insert with slots for tokens, nobles and card decks
A Splendor insert straight off the printer, next to the box it was measured for. Slots for each gem stack, the noble tiles and all three card decks.
The same Splendor insert seated in the box and loaded with stacks of gem tokens, a Cities of Splendor city tile and three card decks, on the folded playmat
The same insert loaded and seated in the box: gem stacks upright, a Cities of Splendor tile, three decks. It travels in a bag without a single token coming loose.
An Arkham Horror: The Card Game session laid out across a work bench with encounter cards, tokens in a sorting tray and campaign boxes stacked behind
A solo Arkham Horror campaign in progress: the encounter row dealt out, tokens waiting in a sorting tray, campaign boxes stacked behind. This is what a real session looks like before anything is tidied for a photograph.
A folding dice tray with polyhedral dice, a purple drawstring dice bag, a leather deck box full of sleeved cards and a round tray of white dice
The kit that goes in the bag: a folding dice tray, a drawstring dice bag, a leather deck box full of sleeved cards, and a round tray for the six-siders.
An open Arkham Horror: The Card Game campaign guide on a felt mat beside reading glasses and a green 3D-printed openwork dice case
The campaign guide open on the mat, read properly before a scenario rather than skimmed during it. The green openwork box beside it came off my printer.
A large clear lidded storage case of grey miniatures on a desk beside a small illuminated 3D-printed lithophane lamp
Miniatures in a clear case so the collection can be seen without unpacking it, next to a printed lithophane lamp on the same bench.
A three-compartment fabric game tray holding a stack of sleeved cards, a black drawstring bag and a cloth token bag
A three-compartment tray that drops into a box: sleeved cards standing in one bay, token and dice bags in the others. Nothing rattles, nothing bends.
The printer on the bench, laying down a batch of deck-case parts.

Thailand

Nine years between Dallas and Thailand: the shops I walk, the cafés I work from, and the tables I play on out here.

A tall retail shelf at a board-game shop in Thailand stocked with Dark Souls, Mansions of Madness, Nemesis, The Witcher, Bloodborne, Marvel Champions and Zombicide boxes
Retail shelves at a board-game shop in Thailand. I spend a lot of time on this side of the counter too.
A board-game shop kiosk on a mall floor in Thailand, its shelves full of boxes under a shop sign
A board-game shop floor in a Thai mall.
Robert Pruitt working on a laptop on a café sofa inside a Thai shopping mall, with iced coffees and a tablet on the table
Working from a mall café in Thailand. Half of every year is spent here.

What that means for what you'll find here

Puzzlewick is stocked like a great game store and read like a library, but nothing here is for sale. When a guide points you at a product, it is because that product makes the game better to own: protection first, then storage, then the table, then the expansions and collector tiers that add real play. If I would not sleeve it, mat it and carry it, it does not get a shelf. The games, the products and the articles are vetted by me, and every buy link is checked against the exact product page before it ships.

Away from the tabletop I work as a technical recruiter and an AI instructor. That is the day job, and it is not an accident that this site looks the way it does: I spend my working life judging whether a claim on paper survives contact with reality, and teaching people how to use AI without switching their brain off. Puzzlewick gets the same treatment. The research is deep, the AI assistance is disclosed, and a human who owns the products signs the verdict.

For the record, what landed on the Thailand bench on 6 September 2026: a new board-game box, about ten packs of Dragon Shield sleeves, a Riftbound playmat, and three custom deck cases off the printer the night before. That is the pace these recommendations are written at.

How the site pays for itself: when something earns a recommendation, an exact retailer link may support Puzzlewick through a disclosed affiliate commission. There is no cart here, no inventory and no markup, and the commission never changes a verdict or a ranking.

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The best gift is the one you almost keep for yourself. You know the one I mean. ✿ Yumi
(Most price guides are just guessing. I cite mine. Different energy entirely.) ✒ Margo
✧ minute forty: when everyone's been playing for twenty minutes and suddenly the whole room is screaming. that's the sweet spot. ✧ Imani

Six voices, one player

Every curator on Puzzlewick is me. Yumi, Kenji, Imani, Dax and Margo are fictional, AI-assisted editorial figures I built so the cabinet could teach, research, compare and fact-check through different lenses, and so reading it would be more fun than reading one voice. Their backgrounds are story. The experience underneath them, the shelves, the sleeves, the tournaments, the printer, is mine, and I am the one accountable for every verdict and every correction.

Meet the full cabinet →

The promise

Everything here is researched, nothing is fabricated, and every community quote carries a source. We disclose featured write-ups, and a partnership never changes an honest verdict. When we don't know something, we say so. That's the whole deal — a rabbit hole, and an open door to peek through it.

Make something wonderful?

Let's put it in front of people who lose hours here.

If you make games, puzzles, paper wonders, or beautiful playable things, I'd genuinely love to see them — and to talk featuring your work, advertising, and affiliate partnerships. The door's always open.

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Questions people ask about Puzzlewick

Is Puzzlewick a store?
No — Puzzlewick sells nothing, holds no inventory, and takes no cart. It is a fan-built wonder-library that researches playable curiosities and points you straight to the real makers.
Who makes Puzzlewick?
It is built by Robert Pruitt: a lifetime Magic: The Gathering player and tournament player, a partner in a card game store in Thailand, and a board-game collector with 35 years of gameplay, game-shop, teaching, collecting, writing, podcast and community experience. He has split each of the last nine years between his home in Dallas, Texas and Thailand. Robert is the accountable human editor; five fictional AI-assisted curator figures are lenses he built, and the experience under every voice is his.
Does Robert actually own the products Puzzlewick recommends?
Nearly all of them. He buys the base game and its expansions, the collector and booster boxes, sleeves every card, never plays without a playmat, and 3D-prints his own box inserts, location trays and deck cases. He travels across Asia with a playmat and a game kit and plays with his wife, Grapes, who wins most of the time. The photographs on the About page are his own table, shelf and bench.
How does Puzzlewick make money if it sells nothing?
A quiet affiliate share when you buy from a maker we pointed you to, at no extra cost to you. It never changes a verdict or a ranking.

The fortune-teller's table

Margo has read three for you

“The orbs surface what the record favors. Three rose for you — verified, every one.”— Margo, The Archivist