
Enter with a playable product
Kill Team: Starter Set
Start with something that creates a legal deck or a complete first session.
Exact listing · Amazon40K & Age of Sigmar — starter armies, painting & terrain, demystified.
The short answer
Warhammer is Games Workshop's tabletop colossus — the grimdark far future of Warhammer 40,000 and the high fantasy of Age of Sigmar, built model by model and painted by hand. This universe gathers our starter, faction, painting, and terrain guides so you can pick an army you love and actually get it to the table.
Dax's nine-stop hobby route
Start with a format and models you want to build, then add rules, paint, terrain, and points only when the previous layer has earned the next weekend.
This is a sequence, not a shopping list. Stop when the table is doing what you wanted.
Understand
Choose, build, paint, learn, play, and expand without turning aspiration into backlog.
Open the beginner mapChoose
Compare time, cost, table, rules load, and the social promise of each points level.
Choose the game sizeStart
Know which box supplies two usable sides and which requires a longer shopping list.
Choose a starter setArmy
Faction identity, play feel, hobby burden, and visual commitment before rules fashion.
Choose a factionBuild
A forgiving tool and paint route that aims at table-ready rather than imaginary perfection.
Open the hobby benchEquip
Tools, paints, primer, play surfaces, and model transport chosen around the force you will actually finish.
Enter the Warhammer aisleTable
Coverage, lanes, storage, and modularity before decorative excess.
Build the battlefieldExpand
Grow from a working force toward 1,000 points without buying disconnected units.
Plan the next forceBranch
Smaller formats can deliver a complete game night with a saner painting queue.
Compare a smaller formatThe Warhammer product family
These are connected decisions, not four unrelated things to buy. Begin with a playable product, expand only when the table asks for it, and protect the cards that have earned a place in your bag.

Enter with a playable product
Start with something that creates a legal deck or a complete first session.
Exact listing · Amazon
Expand after real games
Add cards only after the first table has shown what the collection is missing.
Exact listing · Amazon
Protect what survived the table
The smallest honest test of building, painting, and guided 40K play.
Exact sealed products organized by what they do, with the strongest current route leading each row.

Dax's matchup call: Best complete first purchase for two players.
See it on AmazonWhy we picked it →
The reliable two-player default across multiple editions. The real reason it edges out the cheaper Starter Set is that it carries the complete core-game rules in print (an 80-page Extremis Edition book plus a softback Core Rules book) — split the box with a friend and you're each paying about $85 for half an army plus a shared rulebook.
See it on AmazonWhy we picked it →
Buy the models at a previous-edition price. Do not buy old paper as new guidance.
See it on AmazonWhy we picked it →
If your actual question is “how do I learn,” this is the adult answer.
See it on AmazonWhy we picked it →


Complete the table
Selected for this game, not poured in from a generic accessory list.
Teaching set · Games Workshop
Verdict: The smallest honest test of building, painting, and guided 40K play.
It lets a beginner sample all three parts of the hobby before choosing an army.
Paint system · Games Workshop
Verdict: The shortest official route from bare plastic to a finished first unit.
Focused Citadel colors, clippers, scraper, brush, and glue solve the beginner bench in one purchase.
Paint system · The Army Painter
Verdict: The flexible value palette for players painting more than one army.
Two brushes, a wash, useful colors, and a practice miniature teach more than a faction-locked palette.
Paint system · Vallejo
Verdict: The grow-into-it palette for smoother layering and a wider color vocabulary.
Sixteen dropper bottles provide excellent coverage while wasting less paint on the palette.
Primer · The Army Painter
Verdict: The fast grimdark foundation when black genuinely suits the planned scheme.
A fine spray gives paint a reliable surface and reaches a squad faster than brush priming.
Hobby tool · Games Workshop
Verdict: One blunt, hand-friendly tool that makes every paint job look more deliberate.
Removing casting seams before primer prevents bright lines from reappearing through the finished model.
Miniature transport · Generic hobby accessory
Verdict: The first accessory that protects completed work rather than promising future work.
A hard shell and adjustable foam reduce snapped weapons and rubbed paint on the way to local games.
Playmat · TABLEWAR
Verdict: The room-scale surface for a committed table, not an impulse accessory.
Neoprene lies flat, protects models, quiets dice, and gives a full army game visual coherence.
Interactive table lab
These are hands-on Puzzlewick tools for the universe: legally cautious, physical-game-first, and built to make setup, buying, and first plays easier.
Dax's featured dossiers
Big visual answers first: the newest cornerstone, the no-regret buy maps, and the decision guides that keep a curious cart from becoming a haunted one.

Kill Team starter boxes, explained with exact box identity, expansion order, beginner-to-expert strategy, hosting and solo reality, community warnings, and direct Amazon purchase p…
Dax · The Critic Open the dossier
Age of Sigmar Spearhead, explained with exact box identity, expansion order, beginner-to-expert strategy, hosting and solo reality, community warnings, and direct Amazon purchase p…
Robert · The Keeper Open the dossier
Dax sorts the 11th-edition Armageddon hype from the actual first purchase: launch box, starter set, Combat Patrol, or wait.
Dax · The Critic Open the dossier
Combat Patrol boxes are your golden ticket into Warhammer 40K—here's which faction matches your vibe.
Imani · The Connector Open the dossier
The new 11th-edition Starter Set is the clean beginner classroom; Armageddon is the spectacular model-value launch box. Imani separates them, then explains when discounted 10th-edi…
Imani · The Connector Open the dossier
The current starter boxes, the honest first budget, faction choice, painting, first-game flow, and the traps that turn a fun army into a grey-plastic obligation.
Dax · The Critic Open the dossier
The definitive 11th vs 10th Edition rules comparison: army building, missions, terrain, Hidden, cover, charges, coherency, points, and what to learn first.
Dax · The Critic Open the dossier
Imani’s 40K format guide for 11th Edition: Combat Patrol vs 1,000 vs 2,000 points, with cost, time, terrain, and table-culture advice.
Imani · The Connector Open the dossierThe cabinet argues usefully
The curators are here to make a decision, not decorate one. Follow the voice whose table sounds most like yours.
“Dax treats Kill Team as a complete workbench: two teams, legal terrain, current rules, and missions first; extra operatives only after the table can finish a firefight without hunting for a token.”
Open Dax's dossier →“Robert starts Spearhead with the army you want to paint and the shared board-and-card environment that makes the format work. A pile of models is not yet a playable evening.”
Open Robert's dossier →“Combat Patrol boxes are your golden ticket into 40K, and I sorted these by the vibe you walk in with — not the lore you don't have yet. Bring: the friend who's been circling this hobby for years, and let their first army match who they actually are.”
Open Imani's dossier →Choose the Spearhead you want to build and paint, then confirm access to the shared Spearhead board, terrain, cards, dice, and tools.
Buy the current Kill Team Starter Set when two people need miniatures, a first mission ladder, tokens, and enough terrain to learn the rhythm in one cart.
The boxes, formats, and rules that get a first army on the table.
The current box, the format ladder, and the first real upgrade path.
Pick the army whose models you love most.
The board the war is fought on.
Wings that share this one's spirit. Keep wandering.
Want the whole cabinet? Browse every wing → · See what's hot right now →
The fortune-teller's table
“Sit. Breathe. The orbs rise only when the glass is ready. Here are your three.”— Kenji, The Sensei