Margo keeps the record spoiler-free

Arkham Campaign and Scenario Case Log

A private, browser-saved campaign checklist for ownership, table readiness, scenario completion, trauma notes, and the one thing the group must remember next session.

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Margo, The Archivist MargoThe Archivist

Answer first

What this tool solves before the table opens.

Use it for

A private, browser-saved campaign checklist for ownership, table readiness, scenario completion, trauma notes, and the one thing the group must remember next session.

Start here

Close the case cleanly Record resolution, earned XP, trauma, weaknesses, and the next scenario before packing the table.

What you leave with

A restorable case log with XP, trauma, chaos-bag state, and the next setup action

Do this now · about two minutes

End a session with enough saved state that nobody has to reconstruct XP, trauma, the chaos bag, or the next setup a week later.

Start the tool
  1. 1

    Name the campaign, scenario, and investigators.

  2. 2

    Record only the state that must survive packing.

  3. 3

    Check the closeout ritual and save the case log in this browser.

You will leave with

A private, persistent campaign record you can reopen, copy, print, or download as a plain-text backup.
Show me an example

After a scenario: record 5 unspent XP, one mental trauma, the chaos-token change, and “build the next encounter deck” as the first action next session.

Your live case log

Record what the next session needs. Nothing else.

Fill the first row before play. Fill the state and closeout fields before the box closes. Every change saves only in this browser.

01 Identify this case
02 Preserve the campaign state
03 Make the next night effortless
Draft changes save in this browser. Use “Save session” to add this case to your library.

Your case library

Saved sessions you can reopen, print, or back up.

0 saved cases. Nothing leaves this device unless you export it.

No sessions saved yet. Finish a scenario, name the campaign and scenario, then choose “Save session to case library.”

Need more precision?

Start simple. Add detail only when the table needs it.

The tool above already gives a usable answer. These modes add campaign, serious-table, or expert checks without erasing your work.

Fast, legal, playable

Close the case cleanly

Record resolution, earned XP, trauma, weaknesses, and the next scenario before packing the table.

  • Complete the official campaign log
  • Photograph final deck states
  • Write the next setup task

Optional session label

Ready when

The next session can begin without reconstructing trauma, XP, deck versions, campaign log choices, or unresolved rules from memory.

What this tool assumes

This case log supplements the official campaign log. Story choices and hidden information belong in the publisher log first.
Current authorityFantasy Flight: official campaign logs and player resources →

Margo's table briefing

The tool has a point of view. The rules still get the final word.

“Memory is atmosphere. Campaign state belongs in ink.”

Margo is the fictional cabinet voice presenting this desk. Robert Pruitt owns the research, source review, and editorial judgment; the linked publisher material remains authoritative.

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Margo presenting the Campaign Case Log in a themed Puzzlewick editorial scene
Curator field scene Editorial atmosphere for Campaign Case Log; not rules or product evidence.
Campaign Case Log decision and setup visual
Decision visual Use the live fields above for your own table; verify exact components against the cited authority.

Physical table kit

The exact products this desk is talking about.

Real product photographs and exact retailer pages from the related Puzzlewick buying guides. Products are optional unless the tool explicitly identifies a required foundation.

Puzzlewick may earn from qualifying purchases, including as an Amazon Associate, at no extra cost to you. Prices and availability change at checkout.

Puzzlewick field cards

The useful part belongs beside the board.

01

Foundation

Core introductions

Track the introductory campaign that matches your Core and record only public setup facts. Keep resolutions and hidden text in the campaign log.

  • Brethren of Ash: Chapter Two Core
  • Night of the Zealot: original or Revised Core
  • Record investigator, deck URL, trauma, XP and next setup note
Start here
02

Chapter One

Full campaign shelf

Dunwich, Carcosa, Forgotten Age, Circle Undone, Dream-Eaters, Innsmouth, Edge of the Earth, Scarlet Keys, Hemlock Vale and Drowned City each earn a separate case row.

  • Mark campaign and investigator boxes separately
  • Old release model requires deluxe plus six Mythos Packs
  • Modern repackages split story from player cards
Long cases
03

Side cases

Standalone scenario file

Track standalone ownership and whether the group has inserted it into a campaign. Record the insertion cost and earned rewards only in the private notes field.

  • Hotel, Blob, Rougarou, Carnevale and other packs
  • A standalone can be replayed outside a campaign
  • Required Core still applies
One-shot
04

Reset ritual

End every session cleanly

Before packing: spend XP or mark it unspent, record trauma and weaknesses, photograph the campaign log, bag scenario cards, and write the first action for next time.

  • The future table should not reconstruct tonight
  • Keep deck lists versioned
  • Never store a campaign decision only in memory
Host move

Keep the useful version

Print it, download it, or send it to the table.

The downloaded field note includes your selections and checklist state. Private notes stay in this browser unless you download them.

Rules, evidence, and compliance

What this desk follows—and where it stops.

01

Official authority

Fantasy Flight: official campaign logs and player resources

02

Community layer

Recurring player friction informs the workflow; it never overrides published rules or product identity.

03

Scope boundary

This case log supplements the official campaign log. Story choices and hidden information belong in the publisher log first.

04

Campaign-ready

This mode records a reproducible high-skill table without pretending the game has a tournament structure.

Open the current authority: Fantasy Flight: official campaign logs and player resources →

Fast rulings before the table

Common questions, answered without the forum fog.

Does this replace the official campaign log?

No. The official log controls campaign state. This desk adds a private handoff, deck versions, unresolved rulings, and reset work.

What should be recorded after every scenario?

Resolution, XP, trauma, weaknesses, deck version, chaos-bag changes, next scenario, unresolved rules, and the first setup task for next time.

Is the Campaign Case Log an official publisher tool?

No. It is an independent Puzzlewick planning aid checked against Fantasy Flight: official campaign logs and player resources. When the tool and current publisher material differ, the publisher rulebook, FAQ, errata, or event packet controls.

How current is the Campaign Case Log?

Its evidence date is 2026-08-18. Recheck the linked current authority after a new edition, FAQ, points update, rotation, app update, or event packet.

The fortune-teller's table

Imani has read three for you

“Ohh the ball is GLOWING tonight — okay, three came up and you HAVE to see these.”— Imani, The Connector