Tamriel campaign games, pledge ladders, buildcraft, solo play, and the expensive difference between more content and more box.

The Elder Scrolls

The short answer

The Elder Scrolls universe is for players who want to bring Tamriel to the table without mistaking a giant pledge manager for a buying plan. Dax maps the core campaign, expansions, buildcraft, storage, solo play, and the point where premium components stop improving the adventure.

3 deep guides curated by Dax ยท The Critic
Wander in โ†“

Dax's featured dossiers

Start where the shelf gets expensive.

Big visual answers first: the newest cornerstone, the no-regret buy maps, and the decision guides that keep a curious cart from becoming a haunted one.

Start With the Core

The complete buying map for Betrayal of the Second Era, from first campaign to all-in temptation.

Fantasy Campaign Neighbors

The large campaign boxes most likely to compete for the same shelf and the same three weekends.

Questions, answered

What should I buy first for The Elder Scrolls: Betrayal of the Second Era?
Buy the core game first. It already contains the full three-act campaign system and enough build combinations for repeated play. Add character or region content only after your own campaigns reveal what you want more of.
Is the Elder Scrolls all-in pledge worth it?
Only for a proven lifestyle game. All Gameplay is the practical ceiling for repeat players; the highest tiers add material luxury and storage rather than a proportionate amount of better campaign design.
Is Betrayal of the Second Era worth it without expansions?
Yes. The core is a complete game with five provinces, nine guilds and extensive race, class, skill and item combinations. Expansions become most valuable after several campaigns reveal which kind of variety you want.
Which Lands of Evershade pledge should most people buy?
Special is the best premium core-box choice for most buyers. It adds hero miniatures and meaningful quality-of-life upgrades without forcing you into every adventure or miniature pack.
Is Scout the Lands of Evershade gameplay all-in?
Scout is the cleanest content-first route: the Special core, all three adventures, and Companions. Explorer adds the major miniature packs, so choose Explorer only when models and painting are part of the value for you.
Is Gloomhaven 2nd Edition worth $200?
Yes, if you have one to three people who will play it repeatedly over months. At $199.99 for ~300 hours of campaign, that's roughly 67 cents per hour โ€” the best value in the hobby. But the value only exists if you actually log those hours; for a casual or infrequent group, no price is low enough, and it becomes a $200 shelf decoration.
What's different between Gloomhaven 1st and 2nd Edition?
The 2nd Edition keeps the same world and story but reworks nearly everything mechanically: it has 101 scenarios (up from 95, with over a third redesigned), 18 classes (up from 17) with broken classes like the Eclipse and Music Note rebalanced, 180 events (163 brand-new), a new faction-reputation system, expanded Battle Goals (24 to 60), new miniatures, and a completely rewritten rulebook plus a Learn-to-Play guide. Reviewers say it feels like a fresh game.

Down the next hole

Wings that share this one's spirit. Keep wandering.

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The fortune-teller's table

Imani has read three for you

โ€œOhh the ball is GLOWING tonight โ€” okay, three came up and you HAVE to see these.โ€โ€” Imani, The Connector